Hi everyone
It turns out that on the apk I’ve built, the app crashes when loading the game scene, but there aren’t any errors while playing it on the editor. The log cat message throws this error just before the app closes:
W/InputDispatcher( 529): channel ‘41c54b28 com.CrimsonNight.KamiDrop/com.unity3d.player.UnityPlayerActivity (server)’ ~ Consumer closed input channel or an error occurred. events=0x9
E/InputDispatcher( 529): channel ‘41c54b28 com.CrimsonNight.KamiDrop/com.unity3d.player.UnityPlayerActivity (server)’ ~ Channel is unrecoverably broken and will be disposed!
I/ActivityManager( 529): Process com.CrimsonNight.KamiDrop (pid 19629) has died.
Do you have any idea of what’s happening?
Thanks!