Is it possible to create offline multiplayer Android games with Unity (played over bluetooth/ wi-fi)? If so, then I would like to create a 2 player game prototype, containing a single room (empty cube) with 2 cubes (3rd person controllers) - each controlled by one player. The cubes can be moved about as their owners (players) wish. Any movement made by any of the 2 players can be seen in realtime in the other player’s display. How do I achieve this in Unity 5?
Any tutorial regarding this would be helpful
I’m quite familiar with Unity and most of its functionality except networking ones