I am using Unity 2022.3.14f1 with Unity OpenXR Meta 1.0.1 & OpenXR Plugin 1.9.1
When I’m building my APK file, then try to upload it to the Meta Quest Developer Hub, I’ll get an Error saying that “The APK-Screen is not in Landscape android:screenOrientation in AndroidManifest.xml”
Things I’ve tried to solve this:
Disabled Android TV compatibly
Used the Oculus XR Plugin instead of Open XR and Unity OpenXR Meta (which did solve the issue, but I need the OpenXR Plugin)
Used a custom AndroidManifest with the screenOrientation setting set to “landscape” or “sensorLandscape”
All of my attempts at solving this failed. Does anyone know how to fix this?
Get the Meta XR sdk in the project (or if you want to go without in another project)
In the top bar go to Meta and then generate a store compatible manifest
hey! Thanks for your reply. Unfortunatley, I’ve already tried that to no success. If I do that, I’ll get an build error saying that
android:value=“quest|quest2|questpro” clashes with some value. I did not find a fix yet for that solution.
I’d be happy to hear more suggestions from you though!