Hi !
I’m currently trying to integrate severals SDK in my Unity project for Android. But i managed to integrate one of them ( Chartboost ) by extending UnityPlayerActivity.
If i’m correct you can’t have multiples plugins extended by UnityPlayerActivity.
My question is :
How do I do in this case ?
Do I have only one class extended by UnityPlayerActivity which will manage all the plugins ? And if it’s the case, how can I integrate 3rd parties plugins ?
Or maybe I’ll have to make transparent activities for each SDK in front of the Unity view ?
I’m lost and confused and I don’t want to go to the wrong way ( and recode the whole thing )
P.S : I know prime31 has tons of plugins working but i want to understand how to do it myself