My app keeps crashing (Native Crash) when I turn on Render Graph. In compatibility mode, all works fine.
Is this because Render Graph in Unity 6 is preview as well?
Or it may be due to Android itself, limiting Android to Compatibility Mode only?
Here is native crash call stack:
Thread 0 (crashed)
0 libunity.so 0x00000072b98b9a50 vk::CommandBuffer::DoImageReadBarrier(VkCommandBuffer_T*, vk::ImageBarrierKey const&, VkImageLayout, unsigned int, unsigned int, vk::PipelineBarrierMap*)
1 libunity.so 0x00000072b98d747c vk::TaskExecutor::FlushBarriers(vk::CommandBuffer*, vk::TaskExecutor::BarrierRequests&)
2 libunity.so 0x00000072b98d70d4 vk::TaskExecutor::HandleCommandStream(GrowableBuffer*, VkCommandBuffer_T*)
3 libunity.so 0x00000072b98d5f5c vk::TaskExecutor::ExecuteCommandbuffers(vk::CommandBuffer**, int)
4 libunity.so 0x00000072b98d3ea0 vk::TaskExecutor::DoFlush(VkFence_T*, VkSemaphore_T*, unsigned long, bool)
5 libunity.so 0x00000072b992452c GfxDeviceVK::SubmitCurrentCommandBuffers(VkSemaphore_T*, bool)
6 libunity.so 0x00000072b992687c GfxDeviceVK::PresentImage(bool)
7 libunity.so 0x00000072b9a3645c GfxDeviceWorker::RunCommand(ThreadedStreamBuffer&)
8 libunity.so 0x00000072b9a34008 GfxDeviceWorker::RunExt(ThreadedStreamBuffer&)
9 libunity.so 0x00000072b9a33ca8 GfxDeviceWorker::RunGfxDeviceWorker(void*)
10 libunity.so 0x00000072b916f548 Thread::RunThreadWrapper(void*)
11 libc.so 0x00000073cd72bc2c <symbols missing for uuid: a6a4bb5d4c7b3e99262fee774c3907c6>
12 libc.so 0x00000073cd6bfa00 <symbols missing for uuid: a6a4bb5d4c7b3e99262fee774c3907c6>
or
Thread 0 (crashed)
0 libGLES_mali.so 0x0000006ddda1aa00 <symbols missing for uuid: e3b59cca24b0df5771354fe4553e023a>
1 libGLES_mali.so 0x0000006ddda0f4f8 <symbols missing for uuid: e3b59cca24b0df5771354fe4553e023a>
2 libGLES_mali.so 0x0000006ddda0f1f0 <symbols missing for uuid: e3b59cca24b0df5771354fe4553e023a>
3 libunity.so 0x0000006d8e44e244 vk::PipelineBarrierMap::Submit(VkCommandBuffer_T*, unsigned int)
4 libunity.so 0x0000006d8e46b6c8 vk::TaskExecutor::FlushBarriers(vk::CommandBuffer*, vk::TaskExecutor::BarrierRequests&)
5 libunity.so 0x0000006d8e46b0d4 vk::TaskExecutor::HandleCommandStream(GrowableBuffer*, VkCommandBuffer_T*)
6 libunity.so 0x0000006d8e469f5c vk::TaskExecutor::ExecuteCommandbuffers(vk::CommandBuffer**, int)
7 libunity.so 0x0000006d8e467ea0 vk::TaskExecutor::DoFlush(VkFence_T*, VkSemaphore_T*, unsigned long, bool)
8 libunity.so 0x0000006d8e4b852c GfxDeviceVK::SubmitCurrentCommandBuffers(VkSemaphore_T*, bool)
9 libunity.so 0x0000006d8e4ba87c GfxDeviceVK::PresentImage(bool)
10 libunity.so 0x0000006d8e5ca45c GfxDeviceWorker::RunCommand(ThreadedStreamBuffer&)
11 libunity.so 0x0000006d8e5c8008 GfxDeviceWorker::RunExt(ThreadedStreamBuffer&)
12 libunity.so 0x0000006d8e5c7ca8 GfxDeviceWorker::RunGfxDeviceWorker(void*)
13 libunity.so 0x0000006d8dd03548 Thread::RunThreadWrapper(void*)
14 libc.so 0x00000070cd384888 <symbols missing for uuid: 7841d31efc11481579e4cb75ccbcdb4f>
15 libc.so 0x00000070cd321370 <symbols missing for uuid: 7841d31efc11481579e4cb75ccbcdb4f>