just tested my game on ios and works… however when i compile it for android(with device attached of coz). The compiler finishes compiling and i see no error messages…however game does not start on the phone…just upgraded to 3.4 unity…whats wrong here
Is it pushing the content to the phone? Does Unity Remote Android work?
Otherwise, go to commandprompt, and then to the folder where you have ADB.exe (somewhere in the Android SDK folders)… Then type adb devices, and see if your device is listed