Froyo, Galaxy S
When I test game in the phone, it freezes up frequently.
Here’s what happens in the logcat during/before the freezing.
D/Unity (16887): Android Unity internal profiler stats:
D/Unity (16887): cpu-player> min: 5.2 max: 11.2 avg: 6.7
D/Unity (16887): cpu-ogles-drv> min: 1.4 max: 6.0 avg: 2.0
D/Unity (16887): cpu-present> min: 2.9 max: 12.9 avg: 9.2
D/Unity (16887): frametime> min: 11.4 max: 25.6 avg: 17.9
D/Unity (16887): draw-call #> min: 44 max: 45 avg: 44 | batched: 104
D/Unity (16887): tris #> min: 324 max: 326 avg: 325 | batched: 209
D/Unity (16887): verts #> min: 660 max: 664 avg: 662 | batched: 419
D/Unity (16887): player-detail> physx: 0.2 animation: 0.9 culling 0.0 skinning: 0.0 batching: 0.4 render: 4.0 fixed-update-count: 0 .. 1
D/Unity (16887): mono-scripts> update: 0.7 fixedUpdate: 0.0 coroutines: 0.2
D/Unity (16887): mono-memory> used heap: 2244608 allocated heap: 2805760 max number of collections: 0 collection total duration: 0.0
D/Unity (16887): ----------------------------------------
D/GsmDataConnectionTracker(14245):
D/GsmDataConnectionTracker(14245): GSMDataConnTrack handleMessage { what=1001 when=123506697 }
D/GsmDataConnectionTracker(14245): GSMDataConnTrack handleMessage { what=1001 when=123509783 }
...
D/GsmDataConnectionTracker(14245): GSMDataConnTrack handleMessage { what=1001 when=123546496 }
D/GsmDataConnectionTracker(14245): GSMDataConnTrack handleMessage { what=1001 when=123550031 }
I/Process (14164): Sending signal. PID: 14164 SIG: 3
I/dalvikvm(14164): threadid=3: reacting to signal 3
I/dalvikvm(14164): Wrote stack traces to '/data/anr/traces.txt'
D/GsmDataConnectionTracker(14245): GSMDataConnTrack handleMessage { what=1001 when=123552490 }
D/GsmDataConnectionTracker(14245): GSMDataConnTrack handleMessage { what=1001 when=123555967 }
...
D/GsmDataConnectionTracker(14245): GSMDataConnTrack handleMessage { what=1001 when=123575241 }
D/GsmDataConnectionTracker(14245): GSMDataConnTrack handleMessage { what=1001 when=123578880 }
W/ActivityManager(14164): Timeout of broadcast BroadcastRecord{47df3de0 android.intent.action.TIME_TICK} - receiver=android.app.ActivityThread$PackageInfo$ReceiverDispatcher$InnerReceiver@47ab0670
W/ActivityManager(14164): Receiver during timeout: BroadcastFilter{47aab898 ReceiverList{47aad8e0 14164 system/1000 local:47ab0670}}
I/Process (14164): Sending signal. PID: 14164 SIG: 3
I/dalvikvm(14164): threadid=3: reacting to signal 3
I/dalvikvm(14164): Wrote stack traces to '/data/anr/traces.txt'
D/GsmDataConnectionTracker(14245): GSMDataConnTrack handleMessage { what=1001 when=123581077 }
I/Process (14164): Sending signal. PID: 14245 SIG: 3
I/dalvikvm(14245): threadid=3: reacting to signal 3
I/dalvikvm(14245): Wrote stack traces to '/data/anr/traces.txt'
I/Watchdog_N(14164): dumpKernelStacks
[B][COLOR="red"]E/Watchdog_N(14164): Unable to open stack of tid 14164 : 13 (Permission denied)
E/Watchdog_N(14164): Unable to open stack of tid 14165 : 13 (Permission denied)
...
E/Watchdog_N(14164): Unable to open stack of tid 16851 : 13 (Permission denied)
[/COLOR][/B]
I/ (14164): dumpstate > /data/log/dumpstate_sys_watchdog.log
I/dumpstate(16922): begin
D/GsmDataConnectionTracker(14245): GSMDataConnTrack handleMessage { what=1001 when=123584765 }
D/GsmDataConnectionTracker(14245): GSMDataConnTrack handleMessage { what=1001 when=123596512 }
D/GsmDataConnectionTracker(14245): GSMDataConnTrack handleMessage { what=1001 when=123601843 }
D/VoldCmdListener( 2318): asec list
D/GsmDataConnectionTracker(14245): GSMDataConnTrack handleMessage { what=1001 when=123604654 }
D/dalvikvm(14164): GC_FOR_MALLOC freed 36899 objects / 2172008 bytes in 136ms
D/dalvikvm(14164): GC_FOR_MALLOC freed 27264 objects / 2092512 bytes in 73ms
D/dalvikvm(14164): GC_FOR_MALLOC freed 35514 objects / 2143056 bytes in 122ms
D/GsmDataConnectionTracker(14245): GSMDataConnTrack handleMessage { what=1001 when=123608923 }
D/GsmDataConnectionTracker(14245): GSMDataConnTrack handleMessage { what=1001 when=123611980 }
W/ResourceType(14164): No package identifier when getting name for resource number 0x00000000
W/ResourceType(14164): No package identifier when getting name for resource number 0x00000000
D/dalvikvm(14164): GC_FOR_MALLOC freed 33247 objects / 2011440 bytes in 135ms
D/dalvikvm(14164): GC_FOR_MALLOC freed 42072 objects / 1962192 bytes in 89ms
D/dalvikvm(14164): GC_FOR_MALLOC freed 42376 objects / 2137160 bytes in 83ms
D/GsmDataConnectionTracker(14245): GSMDataConnTrack handleMessage { what=1001 when=123616150 }
I/dumpstate(16922): done
D/GsmDataConnectionTracker(14245): GSMDataConnTrack handleMessage { what=1001 when=123619735 }
D/GsmDataConnectionTracker(14245): GSMDataConnTrack handleMessage { what=1001 when=123622200 }
D/GsmDataConnectionTracker(14245): GSMDataConnTrack handleMessage { what=1001 when=123625808 }
D/GsmDataConnectionTracker(14245): GSMDataConnTrack handleMessage { what=1001 when=123629095 }
D/dalvikvm(14164): GC_FOR_MALLOC freed 21593 objects / 1549240 bytes in 133ms
I/Process (14164): Sending signal. PID: 14164 SIG: 9
W/Watchdog(14164): *** WATCHDOG KILLING SYSTEM PROCESS: null
W/ISensorClient( 2331): transact([00000003]) failed
W/SensorService( 2331): gWeakClients->notify failed
Is this an Android bug? or Unity Bug?
help me, please.