Hi
I am trying to develop an android plugin for Unity and i am running into some trouble related to resource files and R.java
What i am doing is copying the res folder from my plugin to the Assets/Plugins/Android folder alongwith the jar file and some information in the AndroidManifest.xml
What happens is Unity generates its own R.java but this reassigns the resource ids to the resources that my plugin uses and so my plugin cannot find the resources it requires.
Can anyone please suggest a way around this ?