Android problem, "no platform found"

This time it gave me another problem,

it says: “Error building Player: No platforms foud Android SDK does not include any platforms! Did you run Android SDK setup to install the platform(s)?”.

This is very strange beacause I did everything properly also it work sometimes without any error(s), but after a few times testing on my phone with build and run it gave me that error what I wrote before in this letter.

So after a few times testing it suddenly gives me
the Error building Player error, hope you people can help me out :slight_smile:

Thanks in advance.

Thanks gdebojyoti for contacting support and letting us know about this problem. I’m adding here a few trouble shooting steps in case other users experience the same issue:

  1. Uninstall the current Android SDK and make sure that you don’t have any more copies of it.

  2. Update Java with an stable version. Bear in mind the latest version shouldn’t have conflicts, but users have experienced problems in the past.

  3. Download a fresh copy of the latest ADT Bundle and install it following instructions, this should configure the development tools correctly:
    Download Android Studio & App Tools - Android Developers

  4. Configure Unity with the installed Android SDK.

If you have problems with the editor read this guide:

I have same problem with that…
but now i can solved…

  1. the solution i install Java 6 with JDK 1.6,if you use java 7 uninstall it…

  2. install Android SDK with version r20.0

  3. Note !! only install Android Platform Tools, Extras Add on and platform Android which you minimun requiere to build APK, this is in player setting UNity(I recomended android v4.0 above)

  4. Dont Upgrade Android SDK Tool to new Revision. Keep it on Rev. 20…

  5. Built it…

GOod Luck

For MAC:-
I figured out what was the issue. In MAC you need to copy the Android SDK to a location that Unity can access since it can’t access /use/local/Cellar. So when you copy Android SDK from /usr/local/Cellar to your local folder then the platforms folder becomes like a link text or some other format. So you need to manually copy the platforms folder again separately and then Unity recognizes it and you do not get the error.

Hope this helps!