Android - Purchasing failed to initialize. Reason: NoProductsAvailable

I am not able to get IAP to work in my Android game.
I receive always this error: Purchasing failed to initialize. Reason: NoProductsAvailable

Here is the Logcat:

The IAP Catalog in Unity:

And the in-app product in Google Play Console:

My game is on the internal and closed test tracks.
And my payments profile is ok.

Can someone tell me what could be the problem?

After waiting a few more hours it seems to work now :slight_smile:

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