I have a performance problem on some recent Android devices.
I have a game that run on Android devices that have the resolution set to Full HD at 60 fps.
However when my friend tested my game on his new Android, the performance was really bad because the phone was set to Quad HD.
Is there a way to make my application use Full HD instead of Quad HD ?
Using Unity Screen.resolutions return me an empty list.
So i cannot Set any lower resolution.
Is anyone having the same problem ?
Is there a way to solve it ?
Thank you in advance for any answer.
Best regards.
Sorry if this is a stupid question, but what are you referring to when you say “Full HD” and “Quad HD”? Those just sound like random terms that don’t mean anything because what are they relative to?
Does Screen.currentResolution show anything for you?
Didn’t realize that 1080p was also know as Full HD, guess I learned something new. However Quad HD is 4x 720p, not 4x Full HD.
3840x2160 is UHD (4K). Which phone are you using that has a 4k screen? As you said, I doubt the hardware is good enough to handle that resolution for most graphics, geez!