Android random crashes (WIN Death)

Hi,

I’ve switched my iOS project to an Android project. But I keep getting random crashes when running the App on my HTC One M8.

Here’s the crash log:

I suspect it has something to do with my Android Manifest file. So here is my manifest:

I read something about dynamic batching could cause this problem, so I turned it off but the random crashes still appear.

I’m running Unity3D 4.5.5 and my Android device is using Android version 4.4.4.

Total allocated memory is between 55 and 60mb.

Any idea what could cause this problem? Any help is appreciated!

I’ve removed all the files in the Plugins/Android folder and removed all the plugin files to check if it still crashes. And it still does :frowning:
Here’s the new crash log from my phone:

And a crash log from my Nexus 7 2013 running Android 5.0:

Hmm I found out that it only seems to happen on my HTC One M8, when running the app on my Samsung Galaxy S3, Samsung Galaxy Nexus or on my Nexus 7 2013 it doesn’t crash…

Seeing the same win death crash with 4.6.p2 :frowning: .

Any help ?

related thread :
http://forum.unity3d.com/threads/android-black-screen.213331/page-2