Hi everyone! I am trying to build my game upgraded with the API 34 for Android.
I had a problem with building due to Duplicate Classes and I started following every solution I managed to find online.
I upgraded from Unity 2021.3.17LTS to Unity 2021.3.43LTS since it was announced that all building issues were fixed.
I bumped in this solution that I could potentially try, even if the causing issue isn’t the very same of mine: Unity Issue Tracker - [Android] Build fails with Error "A failure occurred while executing com.android.build.gradle.internal.tasks.CheckDuplicatesRunnable" when using In-App Purchasing and Facebook SDK
Everything works smooth except for the resolution (both forced and not-forced), that fails logging this error:
What could be a potential workaround? I found nothing online that close to this problem.
Relevant services/plugins in the game (if more are required to better understand the issue, please tell me):
- Unity Legacy Ads 4.12.0
- Unity IAP 4.12.2
- Unity Analytics 5.1.1
- Google Play Games 0.11.01
- External Dependency Manager 1.2.182
Any potential fix/suggestion/idea is very appreciated!
