I made an android game for 1080p, but when somebody tries to play it on a deferent resolution, the buttons and the GUItext stay at 1080p, even though the rest of the game downscales/upscales properly.
Is there any easy way to fix this?
Create a 1080p panel, set the horizontal as well as vertical anchors to stretch (right-bottom option). Make those button and GUIText child of it. Also, check the best fit option GUIText.