I would like to write/save a JSON file in a specific folder i.e. /DOWNLOAD/Player/*.json Is that possible?
To be honest i didnt understand how to use this: Context | Android Developers ( coming from this Unity - Scripting API: Application.persistentDataPath )
I am not an Android developer and i a just want to use an aar plug in from a colleague of mine which stores and reads from the specific location.
Can i copy a file from persistentDataPath to another file?
i.e. (i am copying this from Simple File Browser asset, which is excellent) "
If you have the path of a file in persistentDataPath and you want to copy it to “/Download/”, then you can call:
string downloadsFilePath = Path.Combine(“/Download/”, Path.GetFileName(filePath));
File.Copy(filePath, downloadsFilePath, true); "
Can i do something similar to Android?