Hello,
Recently I’ve tried to launch my game on android and I notice that shadows in game looks really strange, there’s space between block and shadow, this is how it looks in game:
And this is how it looks in unity
I don’t know where’s the problem. I turned off openGl ES 2.0 but it’s not working. Maybe you know where’s the problem? Thanks
Try adjusting your shadow bias on the light, chances are you have a better depth buffer on your PC so are seeing better results there.
My light settings looks like this, how do I need to change them on my phone then?
Wow, with a Bias of 0 it should look awful and have artifacts everywhere, try playing around with them, if you get no joy, submit a bug with you device name and model, it looks like a bug.
It’s getting even worse when trying to adjust those settings. I think I changed something because before shadows worked perfectly:/ I’ll try to search more for this then.