[Android] Sharing Open GL context

Hi,
I wonder if it is possible to feed Unity with OpenGL context that is created on Java side on Android? Would there be a lot of work to add it if needed?
I only found information about doing the other way around, so getting access to Unity OpenGL Context and feed it back to Android.
Thanks

Hi!
No, it’s not possible.
What’s the use case for this?

The use case is that if there is existing OpenGL context used, we need to shut good portion of system down, and recreated with Unity context, which makes everything a less viable solution.
@aleksandrk are you part of Unity Team? Can you send me your work email, we can talk more on priv?

@kurak38 if you change your settings, we can have a private conversation right on the forums :slight_smile:

@aleksandrk I don’t know how

Hi @aleksandrk , I would like to know if it is possible now?

@tedhsieh no, I don’t think so.

@aleksandrk can you check Unable to get OpenGL context from the Java side on Android ? There is a very strange bug where people are unable to get OpenGL context from the Java side on Android.