Android Sound Crackling.

I am creating a 2d game with 2d sound effects that are triggered when an object is hit.
When one object is hit the sound works fine however when two objects are hit, the two sounds play but they make a crackling sound.

Many layers of audio plays fine on PC, it is only on Android when this interference happens.

Any help is high appreciated.
Thank you.

Try changing the DSPBuffer Size. Go to the Unity/Edit/Project Settings/Audio. There you will find, “default”, “best latency”, “good latency”, “best performance.” See if any of those change the way the your sound, sounds.

You can also check to see if you are playing in stereo mode or mono.