Android Sound Initialisation

Hey guys,

Weird little thing going on with our game... When we deploy to android the first time it plays a sound the game freezes for about 1s...

Any ideas?

I don't know how to fix it, but I start play on start with volume at 0 then when I make the sound in the game I turn up the volume without the delay.

Have you found a solution? We have had level loading problems when sounds are not streamed from disk (on iPhone though), but it may be different for different devices. (You can set it in the sound files import options). You may need to experiment a bit; perhaps that may be the solution.