Hi,
I want to write a small app for Android. The Awake() function looks like this:
void Awake(){
iPhoneSettings.screenOrientation = iPhoneScreenOrientation.Landscape;
iPhoneKeyboard.autorotateToPortrait = false;
}
The problem is that the last statement :
iPhoneKeyboard.autorotateToPortrait = false;
is not recognized. How can I circumvent this situation or what specific statemnt for Android shoud I use ? Generally, where can I find a tutorial on Unity3d for Android because the tutorials on unity site are not very clear ?
Thnx