I have a big issue since Unity 5.4 when i split my app, the time to load a scene is now about 4/5 minutes where it was about 10 secondes with the unity release 5.3…
Please let me know if someone have the same problem or if we need to inform Unity support,
Having the same issue exactly… Cant’ release a game like this
I created a smaller sample project to show them what is happening. It’s about 7-10x’s slower with a split obb. When you are looking at a normal 10-20 second load that time jumps up exponentially.