Hey all,
Simple question. Where is property located for the android Split Application Binary option?
We have a multiplatform build tool and I need to know how to toggle that on and off in script and can’t for the life of me find where it’s stored.
Hey all,
Simple question. Where is property located for the android Split Application Binary option?
We have a multiplatform build tool and I need to know how to toggle that on and off in script and can’t for the life of me find where it’s stored.
I’m looking for this, too. Have you tried PlayerSettings.firstStreamedLevelWithResources?
Hello, I am here to give you the answer:
Step 1) Go to “Player Setting” (‘File’ > ‘Build Settings’ > ‘Player Settings…’ OR ‘Edit’ > ‘Project Settings’ > ‘Player’)
Now when you press build, Unity will give you two files: .apk anda .obb
Hope this helps
This does not answer the question. He is asking where the value is stored and potentially can be read from. Naturally one would assume it is located somewhere in the PlayerSettings but it is not. It can be found here PlayerSettings.Android.useAPKExpansionFiles though.
Just the information I needed, worked like a charm.
Thanks, zyzyx
Glad I could help
Thanks so much!