Android Split Binary

I saw a review on the asset store that states you can’t use TMP if you split your Android binary: APK+OBB. Can anyone else please support this claim? It’s a bit of a show stopper for us not to have use of TMP, so wondering if the creators have any feedback for that.

Review on Asset Store:

"This product was looking amazing in the editor and gave our project a nice facelift, BUT when we did an Android split binary build, it stopped working.
The only way we could get it to work again was to use a larger APK with no OBB files. Now we can’t deploy to Google Play because of the APK size restrictions."

The TMP text in my game seems to show up fine when I make a split Android build.

(I should probably mention that I’m running a slightly unusual version of TMP because I bought it before it was free, but that seems unlikely to matter.)