Android Tab 3 (7 inch) Skybox issue

i am running Unity 4.3.1f1 and i have a major bug with Unity’s skybox shader on the android tab 3, 7 inch model. When i create a new project with a cube, camera (with orbit camera script) and skybox and deploy to the android device the skybox texture starts bleeding, flashing and at times makes the cube go invisible (as if the skybox texture is covering the cube). it appears that this sis a bug with Unity. has anyone else experienced this issue ? any suggested solution to this problem ?

i had the same problem i found few ways to solve it the first is to built with open gls 1.xx instead of 2.0 , the other solution is to use a custom skybox like the realsky on the asset store very anoying problem tho