I’m trying to do some password inputs on a Android app, but everytime I select an InputField with Password option, the Input Preview from the keyboard always shows what I’m writing. I tried the Secure Input Text example (found here), but it didn’t work (Called it using the OnSelect event from the Input Field). Is there a way to fix that Input?
How does it behave with the normal UGUI Input Field?
Same, so it’s mostly an Unity issue. I tried the example here:
TouchScreenKeyboard.Open("", TouchScreenKeyboardType.Default, false, false, true);
Calling it during the OnSelect event of Inputfield, but it didn’t work.
I would suggest submitting a bug report on this. Please be sure to include a repro project and post the case # here afterwards.
Sorry for the late reply. When I made this thread, I was working on 2017.1, but after upgrading to 2017.4.1, password text was fixed and now works as expected. Thanks everybody!
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