This is a 2D mobile project. The package built with Unity 2022.3.49 was 87.3 MB, compared to 95.7 MB when using Unity 6.
Is there any options to optimize the package size?
Thanks,
This is a 2D mobile project. The package built with Unity 2022.3.49 was 87.3 MB, compared to 95.7 MB when using Unity 6.
Is there any options to optimize the package size?
Thanks,
Delete unused (built-in) packages, disable all settings you can, enable all shader striping options, use LZ4HC, use texture compression, higher code striping, and way more things you can check.
And check the build log to see where size goes
I made an empty project apk unity 6 it was 60mb, am i doing anything wrong? 60mb for empty apk is not normal. Opening apk there were huge libraries inside which build report is not picking. User asset were less than 4 mb. Build size should have been 20mb.
Same here, but with a 3D game, with heavy code stripping and compression.
Apk size in Unity 2022.3 is 33.429 mb
In Unity 6 LTS, it has increased to 37.079 mb
No new content nor packages were added.