Android Touch Screen Button for touch and hold

Hi, I am using a simple UI Button in my canvas to fire. Right now, it is firing correctly when button is pressed. But is does nothing different when the button is pressed and held for some time. I have asked this question earlier also.

Basically what is the Android Touch screen alternative to this command - Input.GetButton(“Fire1”). This will let me fire continuously on android phones. Thanks!!

To catch the “Down” action, you will need to add an “Event Trigger” component to your button with a “Pointer Down” as your event type.

I’m using Unity 5.4.4p1, so it may have changed since then but that’s what I’ve used in the past.