Android VR Roller Coaster using Blender and Unity

Hi there!

Some time ago I decided to try working with Unity because I wanted to start developing mobile VR content. So I opted for a VR ride prototype to get me started. It worked out quite good for someone with few programming knowledge. But I’ve been sitting on it and never ended up sharing how I did it. That’s why I decided now to create this thread that will work as a devlog on how to create a Mobile VR Roller Coaster using Blender.

I’m still editing the print screens to insert into the post, check it out and give me some feedback please:

http://cauldron.pt/androidvrrollercoaster01/

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OK! Part 01 already as all images. :slight_smile:

Part 02 all written: http://cauldron.pt/android-vr-roller-coaster-using-blender-and-unity-part-02/
Images still missing though.

Allright!! My first VR tutorial is done! It as all printscreens that were missing and some stuff was also corrected:

Part 01: http://cauldron.pt/androidvrrollercoaster01/

Part 02: http://cauldron.pt/android-vr-roller-coaster-using-blender-and-unity-part-02/

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