Hi there!
Some time ago I decided to try working with Unity because I wanted to start developing mobile VR content. So I opted for a VR ride prototype to get me started. It worked out quite good for someone with few programming knowledge. But I’ve been sitting on it and never ended up sharing how I did it. That’s why I decided now to create this thread that will work as a devlog on how to create a Mobile VR Roller Coaster using Blender.
I’m still editing the print screens to insert into the post, check it out and give me some feedback please: