Hello!
My first post starting off with my first published game using Unity in Android.
It’s a casual infinite run game, where you pull the circle left or right, and then release it to bring it back to middle to avoid the obstacles.
I used fake shadows to avoid using real-time shadows, and then I use a solid color on the background, as if it’s a game on top of paper. Just having some fun in technical part.
This game is made for my sister’s birthday, as well as a bridge to move onto mobile native and console using Unity engine (and migration to this forum). Previously I’ve been doing HTML5 games. So I’ll be posting more soon!
https://play.google.com/store/apps/details?id=com.aradeyn.welps
Let me know if you like it (or hate it) or if you have any other feedback.
Cheers!