Hi,
I am developing a plugin that allows showing a new activity on top of the existing unity activity. The new activity is a standard android activity (does not derive from unity activity, etc). The new activity is also not full screen, i.e. it is supposed to have a transparent background (showing the underlying unity scene) with a portion of the display showing some popup UI.
When I run the activity code in a native android app, all is fine, I can see the underlying activity. But when I run it inside a unity app (wrapped by a plugin), the new activity popup UI shows up with black background - the underlying unity scene/activity does not show.
here is the activity definition in the manifest, as you can see it has the usual Translucent values, etc:
You could try to have [Application.runInBackground][1] = true; set in an Awake or Start method somewhere. It defaults to false and as such pauses the Unity application when it looses focus.