I’m having a problem that’s preventing me from submitting to Oculus. Strangely, the line:
<uses-feature android:glEsVersion="0x00030000" android:required="true"/>
Is not showing up in my final AndroidManifest.xml embedded in the built APK, even though I have it set to require OpenGL ES 3 in the Player settings. Indeed, no glEsVersion tag appears at all, regardless of version number. I’ve even taken the step of adding that line in my AndroidManifest.xml located under Plugins/Android, but the final AndroidManifest.xml I extract from the built APK is still missing this line. If I look in StagingArea, there is no AndroidManifest.xml at all (contrary to the 2019.3 documentation). There are only:
AndroidLauncherManifest-main.xml
LauncherManifest.xml
UnityManifest.xml
UnityManifest.xml contains the line in question, but it somehow never makes its way into the final APK. Any ideas why this would be and how to fix it?