im using ultimate mobile plugin. and gradle build
more than one library with package name ‘com.stansassets.androidnative’
when i check gradle dependancies, there’s no duplicated
please solutions
im using ultimate mobile plugin. and gradle build
more than one library with package name ‘com.stansassets.androidnative’
when i check gradle dependancies, there’s no duplicated
please solutions
Did you ever fix this? I am getting the exact same issue!
I am also getting the same issue with unity 5.5.5
I got this info from Stan’s support team…
What you should to do:
Open AndroidManifest.xml by path: Plugins → Android → AN_Res
Remove android:icon=“@drawable/app_icon” android:label=" @anon_76954444 /app_name" from tag <application
Change package=“com.stansassets.androidnative” to package=“com.stansassets.androidnative.res”
I don’t know if that helped though, as I ended up having to hire an Android build specialist to solve some other issues, and he nailed this one too.
Let us know how you get on!
Hi…
I am using the example scene of your package for getting info about the player’s Google Play friends.But I am getting 0 friends though the player has 3 friends as his Google+ friends.I am using latest version of ultimate mobile plugin.
Those friends are displaying when I am sending gift to friend by clicking on Gift request button.
Please suggest me the appropriate function to load friend.
Hi…
I am using the preview scene for checking the functionality of push notification in IOS. When I click on Reg. Device for push notification button,I couldn’t make “ISN_RemoteNotificationsController. RegisterForRemoteNotifications” work.
Is there anything that I need to know? Push notifications are enabled in “stans assets settings” and also "XCode capabilities. Thanks in advance.