I am sorry if this has been asked before, but I was unable to find it. I am trying to use AngryAnt's Path in Unity 2.6, but it seems that it has not been updated to work with the new version of Unity. For one none of the nodes can be selected or moved and I keep getting this error:
MissingMethodException: Method not found: 'UnityEditor.Handles.PositionHandle'. System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] UnityEditor.SceneView.CallOnSceneGUI () UnityEditor.SceneView.OnGUI () PathComponentEditor.OnSceneGUI () (at Assets\Editor\PathComponentEditor.cs:140) System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000]
Any ideas on how to get this to work? Or where I can find documentation on how to get this to work? Any help would be greatly appreciated, thanks!