AngryBots: Not registering deaths

Hi.

Using Unity 3D 4.3.0f4 with the Angrybots demo that comes with it.
There’s a file called GameScore.cs in standard assets which is supposed to register deaths in Angrybots (for both player and enemies). But every time I run the the game and someone dies I get a “Game score not loaded”. By taking a look at the code I see that the GameScore singleton is never instantiated. This should happen via:

instance = (GameScore)FindObjectOfType (typeof (GameScore));

Do I need to place GameScore.cs somewhere else? I’m not sure why this is not working if it’s part of the demo.

Best!

German

Answering my own question, this solved the problem:
http://answers.unity3d.com/answers/594166/view.html