Ani.Mate in other languages

I was curious if anyone had undertaken the task of converting Ani.Mate to any other languages. I love what it does, but in trying out some iPhone functionality all the lovely animated goodness is suddenly gone. I can roll some simple scripts to handle base movement, but I figured it was worth asking of anyone else has already translated this to JS or C#.

Thanks.

-Chuck

I gave it a try a few weeks ago but it was too much work and I wasn’t familiar with Boo. :frowning:

I agree this would be very helpful for iPhone!

Mathieu,

I downloaded your goblin pack the other night to get some content for my game, and I’m really happy with it. The wobbly ears are a nice touch :slight_smile: You have any more art like that not shown on the webite? I’d be interested in taking a look, its really early right now but trying to set art direction would be helpful to know what else you have ready to go.

I also had the same issue with Ani.Mate and attached what I came up with. I tried a few tests with it and it seemed to work for at least Vector2 (which is what I needed at the time). I took out the dynamic IL getter/setter stuff since that part of .NET doesn’t seem to be available in the Unity iPhone version I have. Feel free to use/modify and repost if you find bugs.

Greg

130131–4839–$ani_169.js (28.6 KB)

Thanks Greg your port seems like a great starting point! I will try it tomorrow.

I’m glad your happy with Christophe’s Dungeon Guardians Pack :slight_smile:
Christophe is working on a Women&Sorcerers pack, it’ll be an addon to his Warriors&Commoners pack.
We’re also working on a very special pack for Unity. With a little luke it’ll be available just after Unity 2.5 release.

I’ve added my C# script of this here > http://forum.unity3d.com/viewtopic.php?t=19438