function Start () {
var (Camera_movement) : AnimationClip; //this is your animation clip.
var (Camera) : Camera; //this is your game object that you want to move on trigger.
function OnTriggerEnter(){
animation.Play ("Camera_movement");
}
This is my code for when the player clicks on “options” on the main menu, the camera goes to a different position. The error that I get is “Assets/camera_movement.js(5,5): BCE0043: Unexpected token: (.”
I agree with xtro also make sure to put the variables outside of your functions and also don’t use functions as variables.
//correct
#pragma strict
var Camera_movement : AnimationClip; //this is your animation clip.
var cameraObj : Camera; //this is your game object that you want to move on trigger.
//Don't use functions as variables
function OnTriggerEnter(){
animation.Play("Camera_movement");
}
Hope I was helpful, if I wasn’t hopefully someone can give you a better answer.