Hi,
I’m using Unity to export a 2D/3D animated film using the 2019.1.0f2 Unity Editor, HDRP template along with asset packages: Unity Recorder, Cinemachine, and Anima 2D. I rigged and animated my 2D character in Anima 2D, but every time I playback on the game window, or export I notice that the animation I created makes a motionblur/ shadow behind it on the background (also a sprite). I’ve turned off the casting of shadows on each and everyone of my sprites, but this is still happening.
I’m not sure if this is just a common issue in Unity, or maybe something I’ve not set up properly.
Any advice would be helpful!
- A.