Anima2d More then one bone bind crush (x64 Unity 2017.3.0.0p2)

Multiple Sprite->Slice->Anima2d->CreateMesh → Add 2 or more bones on 1 SpriteMesh → drag bones on the “Set Bones field” and click bind → Apply.

Mesh was hidden on the scene and console view many different bugs.

On Windows version x64 Unity 2017.3.0.0p2 Anima2d all worked good, without bugs.

Hi, can you submit a bug report with a small project that reproduces the problem?