Animate an object

I have a 3d model i made in 3ds Max with animations. but when i use it in unity, i can see the animation clip and play it, but it won’t animate when i press play to test the scene. i am wondering why it won’t animate. i can supply you with the model if you need me too

  1. Try Play Automatically Option in inspector under animation component.

  2. Use a script that calls animation.Play() in Awake or Start function.

  3. Try using Legacy Rig in model import options.