Animate Camera Inspector with Cinemachine

Hi,

I am trying to animate some of the sliders on the Camera component. But when I have CinemachineBrain enabled I am not able to change any of its sliders. When I turn of the brain it works. Any ideas why this is happening?
I just want to point out that I am using FPS player from the Standard assets, on which I have disabled camera component. This is because of Cinemachine implementation with FPS controller.

ij0u2

Camera transform and lens settings are controlled by the brain, which takes the values from the current active virtual camera. Change the settings in the vcam, not the camera.

Ups. I completely missed this settings. Thank you.