I started making a trailer for the new game and Maya realtime renderer doesn’t have glow or volumetric so I’m thinking about rendering all that in Unity.
Has anyone done that, what’s the workflow like?
I started making a trailer for the new game and Maya realtime renderer doesn’t have glow or volumetric so I’m thinking about rendering all that in Unity.
Has anyone done that, what’s the workflow like?
Hi @laurentlavigne ! It’s a fair question, but the Cinemachine sub-forum is probably not the best place to ask. You may get a more satisfactory response in General Graphics.