Hi.
I would like to animate an object (not an UI object) in my UI. It is a 3D Model which I want to rotate around, instead of just standing still.
RenderTextures seemed to be a good thing, but appearently it’s not possible to display the object without it’s background.
So my other idea was to create a spritesheet for the animation (which is pretty logical, since it is only for UI).
So I would like to know, is there a better way to do this? And if not, is it possible to create a spritesheet from my animation / object with unity, or do I have to do this manually?