Hello,
I have learnt that im going to have to animate physics for a multiplayer game im making.I have no experience with animation in unity.I have to find a way to animate a car,wheels animation changes speed and rotates faster,wheels move up and down with terrain like real physics,and wheels turn left and right all animated from maya or 3ds max.
I need some advice on where to start.Tutorials are needed.Now whether or not the tutorial is for my specific needs it doesnt matter as long as it can point me in a good direction.
Im gonna have to control the animation with key inputs witch i can do no problem.I just really dont know how im gonna change the animation speeds of say the rotation of a wheel as the car speeds up,and also the suspension part is really got me confused.
Any help is welcomed.Thanks