This question may have already been answered and if it has please direct me to the answer, but I was just wondering if I had frames but they were not in a sprite sheet would unity have this capability to do it? If so how would I do it, and if not then I would just use sprite manager.
Two ways you could go about this.
-
Get TexturePacker at http://www.codeandweb.com/texturepacker – Even the free version will allow you to combine your individual sprites into some kind of organized and/or optimized sprite sheet.
-
Keep your individual sprites and when inside Unity, select all the sprites, in order, for the animation and drag it into the editor’s scene view. This will bring up a dialog that will create an animation for you using the selected sprites.
I hope this helps, let me know if you are not clear on anything.
Mike
Hey thanks for the reply, will try the second one first.
Ok I may be missing something here, I am selecting all my animation frames and it is not allowing me to drag them into the scene view, why is that?