animated mesh combiner and texture atlasing

I posted this elsewhere but thought I’d cross post it here since irs scripting related :slight_smile:

http://forum.unity3d.com/threads/123649-Script-to-combine-Animated-Mesh-and-Textures

Woohoo! very useful. Can be used to on animated FBX characters with multiple skinned mesh renderers and materials to make them a single draw call.