Animated object do not launch OnTriggerEnter


I have a animeted sphere that goes from point A to B. In the middle of the route I have a box colider trigger enable. This box has a script that destroy the sphere.

If my sphere has a rigidbody, the sphere is destroyed. But if don’t has a rigidbody isn’t destroyed.

I this happend?

Trigger events are only sent if one of the Colliders also has a Rigidbody attached.
Read the documentation:
link text

I’m embarrassed. Thanks. Cheers.