Animated Object moving when clicked

I have an animated chest that I have placed in the scene to test a “click to open” script. When I click it, it opens like it should but for some reason as soon as the animation plays (whether because I clicked it OR if I set it to play automatically) the object teleports to the corner of my terrain, roughtly 0,0,0 position.

I am wondering why the animation is causing this teleport. nothing in my script is causing this cause it happens even without anything attached to it if I select play automatically for the animation “open”. so it is something to do with the object.

anyone else encountered this?

Make an empty gameobject then parent the object with the animation in to the empty gameobject and set the object with the animation to 0,0,0. that should work!