I have an animated chest that I have placed in the scene to test a “click to open” script. When I click it, it opens like it should but for some reason as soon as the animation plays (whether because I clicked it OR if I set it to play automatically) the object teleports to the corner of my terrain, roughtly 0,0,0 position.
I am wondering why the animation is causing this teleport. nothing in my script is causing this cause it happens even without anything attached to it if I select play automatically for the animation “open”. so it is something to do with the object.
anyone else encountered this?