hey there! i have made a torch in blender and alpha textured the fire to work nicely but it doesnt want to work in unity please help the file should be here with this message
269138–9693–$torch_339.blend (985 KB)
hey there! i have made a torch in blender and alpha textured the fire to work nicely but it doesnt want to work in unity please help the file should be here with this message
269138–9693–$torch_339.blend (985 KB)
I’m not sure exactly what your problem is but I have some ideas,
First, I Don’t think your texture is set up right. If you render your object in Blender it doesn’t look right.
Second, your UV map needs to stay within the box, the 1 by 1 square, the points won’t map correctly in Unity if you don’t.
That’s not correct; the UV map can be way outside the box with no problems. Tiling would be impossible if you couldn’t do that.
Anyway, materials set up in Blender don’t translate; all materials must be made in Unity. The flame part needs to have a separate image UV mapped than the rest.
–Eric
Oh, sorry about that. Thanks Eric.