Hi!
I wonder if there is a way to use the terrain engine for animated objects. For example, if I want to place trees with a basic IA (attack when hit, throw up leaves…) or simply use a different animation than the terrain default animation. Is this possible?
Up!
I can have an array with all the positions of the terrain trees. How would I do to delete all trees (at startUp) in order to replace them by my own objects?