I’m working on a wrestling game in Unity…
I have exported the wrestler model with both the attacker’s and the receiver’s animation on the same model…
I’ll be using this model for both the player and the enemy AI…
Now when the Player(Wrestler1) hits the key “A” he performs the punch animation, I want the AI(Wrestler2) to play the punch sell animation synchronized with the punch animation…
Is there a way to do it???
Waiting for replies…
Regards,Nik-60